Saturday, February 14, 2009

Tom Clancy's Splinter Cell


Tom Clancy's Splinter Cell is a series of video games by American author Tom Clancy. The success of the series spawned a novel series in 2004 written under the pseudonym David Micheals. The protagonist, Sam Fisher a highly trained agent of a black-ops division of the NSA, dubbed Third Echelon

Splinter Cell, as a brand, is owned by Tom Clancy's company, Rubicon, and is licensed to Ubisoft make the games. The characters of the game, as well as "Third Echelon" itself, were created by Ubisoft writer JT Pretty.


Gameplay

Stealth is a critical aspect of gameplay; shooting and killing any civilians or enemy units may result in mission failure or increased difficulty (as guards may arm themselves or become more alert to better prepare for an attack). An alarm usually occurs if a non-player character spots a casualty, an unconscious person, or Sam Fisher himself. In the first two games, the mission is aborted after a set number of alarms have been triggered; sometimes only one will end a mission prematurely, depending on the mission. The third game features a new system, in which enemies move up to a new level of awareness for every alarm triggered. For example, after the fourth alarm is set off, enemies will fortify positions around the map and wait for the player.



Download Links

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